Work in Progress

How Fanart is the Perfect Practice for Drawing

Hello! Happy Tuesday everyone!

Are there any stories, whether they be a book, movie, video game, or board game, that you love seeing fan art of?

If you’ve been with this blog for a bit, you might know about my love for a card game called Sentinels of the Multiverse. I’ve been drawing fanart for this card game for about two years now. The thing that keeps me coming back to this game is really the character’s stories…and the diversity found in this game. I’ve talked to the creators and know that they put a lot of research into each character to make sure that they know they’re representing cultures to the best of their abilities. Which is something I really appreciate.

About a month ago they announced the last expansion for it. Which is crazy to think about this story drawing a close. I’ve been addicted to this for about five years now. But they have a couple new games that start at the end of this card games story. So their stories won’t be completely finished, just the large overarching story.

Have you seen a tabletop game do this before?

About two years ago, a little after I started this blog actually, I went on the forums for this board game and ask if anyone had some fan art ideas they love and wouldn’t mind if myself or other artists on the forums tried to draw it. The thread got a great response, and a lot of lovely ideas came out of the discussion. However, I got distracted with other projects and never finished this one…yet.

Argent Adept Rocking Out-WIP.png

Here is a sneak peek of my work in progress of my latest piece in this project. Can you guess who it is? Here’s a hint: This character was inspired by the main character in Name of the Wind by Patrick Rothfuss.

What I’ve Learned:

1. Practice Makes Perfect

This drawing has been a bit of an eye opener for me. For one, I’ve noticed that I have learned a lot about my art program since I started working with it last July. Every digital drawing I’ve created has been done with it, and really that was just because I kept practicing with it. Practice makes perfect, right?

2. Angle is Everything

Another thing I’ve learned is that an angle can change a drawing from being okay to looking nice. You might be able to see the difference between the blue and black lines of the left arm. A few of the lines were purely an angle change that made the black outline look a little better. Or a little bit of a different curve to make the arm look smoother.

3. Layers are awesome.

One thing that you do not get drawing traditionally is usually layers. The ability to draw a rough sketch, create a new layer, and draw your actually outline is amazing. It save me so much time, and when I’m done with the rough draft I can just delete it.

I still have a long way to go, especially since I’m working on this project in between a couple of commissions. But I’m very excited to get this one started, and maybe even start on a video of it soon!

Thank you all for reading, and I hope you have a wonderful day ahead of you!